home *** CD-ROM | disk | FTP | other *** search
- Path: nntp.teleport.com!sschaem
- From: sschaem@teleport.com (Stephan Schaem)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 4 Jan 1996 15:45:43 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Message-ID: <4cgsn7$ke3@maureen.teleport.com>
- References: <38231819@kone.fipnet.fi>
- NNTP-Posting-Host: kelly.teleport.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Jyrki Saarinen (jsaarinen@kone.fipnet.fi) wrote:
-
- : Last time, when I asked these questions, it just became
- : something else than helpful. Let us hope this time
- : we are able to have nice, helpful discussion.
-
- : 1) Let us assume I am doing a demo or a game. In a demo,
- : I am displaying a 320x128 screen for a effect, then
- : I want to show a picture with a 640x256 resolution?
- : I dont want to close the 320x128 screen and open a 640x256 one.
- : Any solutions?
- :
- : 2) Copper tricks are not possible, I presume. I want CyberGraphX
- : support, too.
-
- Open the upcoming screen with the SA_Behind option... end after
- using ScreenToFront() close the old screen.
-
- Stephan
-